- #The hobbit pc inside information side quests manual
- #The hobbit pc inside information side quests series
But there's not much to do with Sting you'll rely on the basic one-button slash and occasional higher-powered jumping smash.
You'll also have the glowing sword Sting, which makes nice use of the game's highly capable lighting system to create a warm blue glow of warning whenever danger is near. You've always got a trusty walking-stick, which can stiffly rap the knuckles and jaws of orcs and wolves alike. But generally, the camera offers a great view with no issues.Ĭombat is a bit underdeveloped, however.
#The hobbit pc inside information side quests manual
The right analog stick controls the manual camera view/override, which sadly doesn't stick once you begin to move. Other movement options are simple and context-sensitive, so climbing ropes, snagging ledges and, er, eating several breakfasts all happen naturally.
You've got your standard jump, attack, sneak and a zoomed aiming mode, which is useful when you've got a pocketful of projectiles. Smaller quests and objectives are delivered through small pieces of NPC conversation.Ĭontrols are solid enough that players of any skill level shouldn't find much frustration in the ledge-hopping. There might be a little too much platforming, but the balance isn't bad. Platforms are quite abundant, and Bilbo has fortunately developed a predilection for bouncing through the air. There are numerous little side-quests, some of which move the story forward while others simply add color. Given that you've got a ring of invisibility, stealth obviously factors into things - Bilbo is a burglar, after all. Come to think of it, that reminds us of another classic quest tale popularized by Nintendo, but, um, we forget the name.īesides the obvious setpieces, crystals and coins, there's a good variety of gameplay on hand. Somebody get Sam Fisher one of those things! You'll also spend a lot of time collecting coins (to buy provisions) and little red crystals that translate into extra health. or at least a dim white outline that passes beneath the radar of enemies. That little bauble will render the wearer invisible. Trolls, spiders, Gollum, Smaug, and of course the Ring of Power. Each level is fairly linear - what else are you going to do with a classic story? - and broken into areas that are keyed around major events in the book, pretty much everything you'd expect to find is here. But before long there's plenty of danger and combat to keep your hairy little feet moving. The Hobbit gets off to a bit of a slow start - it does begin in the languid Shire, after all. A few little framerate drops aside, the look meshes well with Bilbo's adventure. The graphics engine isn't stunning, but uses bold colors and chunky designs to model its own version of Middle-Earth.
The visual style will be familiar to anyone who's seen the old animated film characters have huge eyes and bigger eyebrows, and the story is explained through succinct but hardly complex cutscenes. The novel is written towards a younger audience, and the work of Inevitable Studios has preserved that tone. The Hobbit couldn't be more different from the current crop of Lord Of The Rings titles. The story of Bilbo Baggins' journey from his hobbit-hole to the Lonely Mountain is faithfully told, though there's not much new for the experienced gamer. Culinary Quest! Meter Maid Quest! Well, actually this time it's Hobbit Quest, as Sierra returns to their adventure game roots with the original Middle-Earth tale.
#The hobbit pc inside information side quests series
With series like Roberta Williams' King's Quest, Sierra could do no wrong it seemed like they could take any story, throw 'Quest' in the title and have a hit. Once upon a time, there was a game publisher who was king of adventure games.